Independent Project #6

 


Today with some assistance from Josh, a lot of progress has been made. There is now a dunctioning Health bar, reusing alot of the nodes from the Health bar, a score counter, a funbctional time and also an Early version of the death screen for if you do not escape the level.

This is what enables all UI elements in the level





These nodes cause the death screen widget to get the Timer reference for the final time and also adds button functionality

This is what causes the text block for the score to display its number

This casts the time value to the final time counter on the death screen



Unfinished Pause functionality

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