Teamwork Practices Game Concepts
Our current Game Concept is a First-Person Survival Horror based around a monster that freezes from Flashlights. We currently don't have a design for the monster. Media products which I'm inspired by are:
- Outlast: (Official website) https://redbarrelsgames.com/games/outlast/
-Silent Hill: (Official Website) https://www.konami.com/games/silenthill/gate
-Slender the Arrival: (Official Website)https:// www.slenderarrival.com/
These games all cultivate an otherworldly, disconnected feeling in their horror atmosphere and have monsters that chase the player throughout the game as a main mechanic. So far the team as we know it is me as coding/ map design, Nyssa for textures/ models, Jimmy for textures/ models and Mo for concept art and programming.
I worked on a survival horror game too last year and I didn't add any sounds to it, which are very much part of the experience for creating ambience, or in a Jumpscare so I wanted to give the genre another shot and thankfully the rest of the team approved my idea.
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