Unity 2

 




Today we added aditional functionality into our Unity Projects. I admittedly like Unity much more now than after last session but generally still prefer unreal. We programmed guns/ projectiles, enemies, User Interface and scoring. 

I also experimented with blender for the first time. (You can see my unholy creation in the container in the screenshot.)

I appreciate learning how to add UI elements as I can obviously add scores to my game but I can also perhaps a counter or a lap count if I plan to go with my collect or racing game. I could also use it for making buttons and/ or adding credits.

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